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Devlog

  • Update 0.7.0 - WebGL, Standalone, Android
    July 14, 2024 by adriancanschulz#Update, #Hoppy End
    Lots of progress, lots of stuff. After finally fixing all of the WebGL build's shortcomings (mainly by fully implementing the fallback blood effect and some input stuff) and getting rid of an old dll... Continue reading
  • Update 0.6.1 - WIP WebGL build 2
    July 03, 2024 by adriancanschulz#Update, #Hoppy End
    Still optimizing and completing the WebGL browser build. I have added a fallback version for the blood VFX effect. The original blood VFX was made using Unity VFX graph which is incompatible with WebG... Continue reading
  • Update 0.6.0 - WIP WebGL build
    July 02, 2024 by adriancanschulz#Update, #Hoppy End
    I am currently optimizing the WebGL browser build. What works well: Mobile support (Android & iOS) with touch controls within browser Gamepad support on desktop & on mobile What doesn't work: Blood VF... Continue reading
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